"On Nash Equilibria in Stochastic Games" by Krishnendu Chatterjee, Rupak Majumdar, and Marcin Jurdzinski We study infinite stochastic games played by $n$-players on a finite graph with goals given by sets of infinite traces. The games are {\em stochastic} (each player simultaneously and independently chooses an action at each round, and the next state is determined by a probability distribution depending on the current state and the chosen actions), {\em infinite} (the game continues for an infinite number of rounds), {\em nonzero sum} (the players' goals are not necessarily conflicting), and undiscounted. We show that if each player has a reachability objective, that is, if the goal for each player $i$ is to visit some subset $R_i$ of the states, then there exists an $\epsilon$-Nash equilibrium in memoryless strategies, for every $\epsilon >0$. However, exact Nash equilibria need not exist. We study the complexity of finding such Nash equilibria, and show that the payoff of some $\epsilon$-Nash equilibrium can be $\epsilon$-approximated in NP. We study the important subclass of $n$-player {\em turn-based probabilistic} games, where at each state atmost one player has a nontrivial choice of moves. For turn-based probabilistic games, we show the existence of $\epsilon$-Nash equilibria in pure strategies for games where the objective of player $i$ is a {\em Borel} set $B_i$ of infinite traces. However, exact Nash equilibria may not exist. For the special case of $\omega$-regular objectives, we show exact Nash equilibria exist, and can be computed in NP when the $\omega$-regular objectives are expressed as parity objectives.